Hey guys,
Im having an issue with an app for mobile on iOS. IT crashes right after the splash screen. I’ve seen a couple people having the same problem, but their solutions didn’t work out for me, it keeps crashing.
Some info:
While on development mode and installing the ipa through itunes it worked just fine, on several devices.
I’m getting the missing push notification error
Tried disabling the google vr plugin, but it’s not the reason of the crash.
Tried adding the -x to the stripprocess argument
I’ve heard that maybe enabling the push notifications might help, but cant find any documentation on that subject.
Is your app set up to use Push Notifications (intentionally) in Ue4?
Did you included Push Notifications when setting up your App ID, Certs and Provisions as described in the following link: Missing Push Notification Entitlement
hi !
No, there’s absolutely nothing on the project that requires push notifications, and i have not included push notifications on any of the certs, etc.
Here’s the link with the full crash log, apparently the crash is here:
I’m on a mac. I am using a separate pair of cert and prov for distribution. As I said, the crash only presents itself when the Google VR plugin is enabled, disabled runs just fine on testflght.
This issue has been reported as UE-35334 and is scheduled to be fixed in a future release of the engine. You can track the status of the bug from the provided link.