[BUG] Use Asset from Content Browser not working

Inside Skeletal Mesh editor, i tried to assign materials using “Use Selected Asset from Content Browser” but its not working (I made sure i have material selected in Content Browser). I have to use “Pick Asset” to assign materials.

Hi Satheesh,

Thank you for your report. I have investigated this issue and found that it was a known error. It has since been resolved and will be fixed in a future build of Rocket. If there is anything else that is not working as expected or you would like to know more about, please let us know.

Thank you,

Good to hear its resolved. Thanks Alexander.

It doesn’t solved , I use 4.26 and when i click the button nothing is happening.