Drag And Drop

So I’m trying to setup a drag and drop functionality for my HUD.

My hud consists of two things, one a main hud blueprint which has a custom made “inventory” blueprint. And a inventory blueprint. The inventory blueprint is simply a blue border that I want to be able to drag and drop around on the screen.

Inside of my main hud (this contains the inventory blueprint):

OnMouseButtonDown

OnDragDetected:

OnDrop:

The inventory blueprint itself is only a blue border with no functions in it, the graph is completely empty.

So, what happens when you try to drag it?

take a look on the site, u got the informations of it and search the problem… i have there a problem too that i have to solve