Online Multiplayer (Doesn't work over steam, Works over LAN)
Hello, I have been trying to network a multiplayer game for the past few weeks, and have been unsuccessful. When running on my machine, or via LAN I connect just fine. I have the online subsystem, and subsystem steam working, but I have never made a connection. It has been hard troubleshooting these problems, since I don't have regular access to two networks. Any help would be appreciated, thanks!
The tutorials my project is based around: https://docs.unrealengine.com/latest/INT/Videos/PLZlv_N0_O1gYqSlbGQVKsRg6fpxWndZqZ/abmzWUWxy1U/index.html
asked Jan 17 '17 at 02:12 AM in Using UE4
Hello - i'm definitely having the same exact errors as you - this worked in a 4.13 LAUNCHER build with the AdvancedSessions plugin used .... but I am having no such luck with 4.14.3 SOURCE BUILD even with just using the engines FindSessions default node (NO PLUGIN REQUIRED).
MAKING SURE that your DefaultEngine.ini has the following (below) as well steam obviously running... I cannot get sessions to be viewable across the WAN.... i'm setting up to check local LAN now - but i imagine the same will be true.....
AGAIN - This works in 4.13 with the same exact setup no problem.
FIND SESSIONS: http://puu.sh/trohs/7333508a79.png
HOSTING SESSIONS: http://puu.sh/tromE/b4d9b9c032.jpg
answered Jan 19 '17 at 04:34 AM
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