Cable component attach end to get strange behavior

Hi everyone,

I have a strange issue with the cable component trying to create a third person hook. I am using a line trace to get the hook position and spawn an actor there. Then I use an homing projectile until that actor and attach the end location of my cable component to that projectile. Until there, it works like a charm. But then, when I try to use the Set Attach End To to the spawned actor, the end location attachement point is not at the actor location. If I attach the actor before to use the set end location to the projectile, it works just fine but if I do it after, I have this issue.

Here are the screens of the blueprint + issue

122369-hooked.png

The cube in the wall is the spawn actor where the cable end location should be attached to.

Thank you for your help :slight_smile: