Level Streaming VFX not start
Hello again O7 I set up my level streaming, like in unreal tutorial and set SVB : Visibility Blocking on Load. Streaming work fine... except particle VFX :( Emiters only start work after i re-enter into streaming volume. I think it beacuse my player are teleported into volume... but why anything else in level works correctly.
asked Jan 17 '17 at 10:37 AM in Blueprint Scripting
Follow this question
Once you sign in you will be able to subscribe for any updates here