I have a folder that is packaged with UnrealPak.exe. In this folder there are Blueprints, Meshes, Materials, Textures and one Animation Sequence. All works fine when it is packaged without encrypting. When it is encrypted it crashes when decrypting the Animation Sequence. If I remove the Animation Sequence all works fine with the encrypted package.
I have ran a third person template through the encryption using UnrealPak. I am not running into the crash that you both are. Could you please provide me additional information regarding your projects?
Can you replicate this in a newly created project?
Does this happen in both blueprint and code projects?
Do you have complete reproduction steps to provide?
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