MediaPlayer stuttering on loop
I am currently playing a video on an UMG image using mediaPlayer and mediaPlayertexture. Everything is working, but I have a looping video I wanted to play on the UMG widget and when the video is finished and just beginning to loop, it freezes for a short moment. So it results in an unperfect loop with stuttering at the loop point, which is very obvious. The Second problem is, when I change the widget to another one with a second mediaPlayer attached to it, the mediaPlayer shows the last frame for a short time and then begins from beginning, even tho I called Rewind(); before showing it.
My current logic is like this:
So how comes the videos are stuttering? They are only 4 seconds long, perfectly looping and only around 14 MB big. So I guess its not a HDD issue.
4.14 is an ancient version of UE4 that contains a very early version of media playback functionality. I strongly recommend upgrading to 4.18. It also has better looping support. Let me know if you keep having issues with newer versions of UE, thanks!
answered Jan 23 '18 at 07:19 PM
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