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Spawn actor but only for aesthetics

Hi, i'm trying to spawn an actor in a way where its only aesthetics and only client side, i mean, it wont be placed in the world and wont be replicated (so others dont see it), this will work for the player to see where is gonna be placed the actor before spawning it. So it will be like a holographic version of the actor showing in the player's hud so the player knows where its going to be spawn when the left click is pressed.

I know how to spawn an actor, tell it the location (and even with a ray cast) but i just dont know how to spawn it aesthecticly.

I hope i explained what i'm trying to achieve. Thanks

Product Version: UE 4.14
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asked Jan 17 '17 at 11:01 PM in Blueprint Scripting

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