Hi !
Here this is my problem, even if i well seen the 3 Network movies tutorial and the replication method including replication “check box” or even the replication variable in blueprints,
Currently when i’m running the Game “Play button” with 2 players one as Client and the other as Server, my both character sprite animations are not replicate correctly, they are playing different animation on both window which is strange because i have checked and replication on player is by defaut checked in the player variable blueprint .
Also it seem this problem only occur with player animated sprite replication as for some 2D Monsters after checked replication they are both on each window correct .
Thanks for your time.
Regards