UE4.14 Crash to open in other pc

Hi.

I do not know what happens, but I have a project that I can open perfectly on a computer (windows 7 64) and when I try to open it on another computer much more powerful (windows 10) I always get the same error (see image).

Can someone help me?

Thank you.

Assertion failed: Result && “Increase NUM_ELEMENTS_IN_POOL” [File:D:\Build++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\Core\Private\Stats\Stats2.cpp] [Line: 1000]

UE4Editor_Core!FDebug::AssertFailed() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:332]
UE4Editor_Core!FThreadStatsPool::GetFromPool() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\stats\stats2.cpp:1001]
UE4Editor_Core!FQueuedThread::Run() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\hal\threadingbase.cpp:424]
UE4Editor_Core!FRunnableThreadWin::Run() [d:\build++ue4+release-4.14+compile\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]

Ok the same problem: