I got PLAY button working by resting my Coin Widget back to (00) at the beginning of the game. Before the Coin Count from previous levels didn't reset to (00) when PLAY button was pressed. Not it works OK by resetting the score to (00) when PLAY button is pressed.
Now the problem is that highest Coin Count don't stay anymore and it's replaced with reset (00) Coin Count which overrides the Highest Coin Count. How would I set it up so the Highest Coin Count is recorded at all times regardless when pressing PLAY button.
asked Jan 18 '17 at 04:05 PM in Using UE4
Make sure to store Highest Coin Count in your Game Instance, because the Game Instance is the only thing that isn't reset when you load a new level.
answered Jan 18 '17 at 04:15 PM
You could also use a SaveGame
answered Jan 18 '17 at 07:50 PM
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