When I package my project in the 4.15 preview all of my UMG animations stop working. I’ve tracked it down to the template for the animation not having any segments/tracks and it just not getting rebuilt. It works fine in PIE because the template is force regenerated at MovieSceneSequenceTemplateStore.cpp:11 but that’s behind a WITH_EDITORONLY_DATA so doesn’t occur in a packaged build.
I’ve tried making a repro project but the animations work fine with a new project or even creating a new 4.14 project and upgrading it. I also tried creating a new UMG widget in my project (animation doesn’t play) and then migrating it to a clean project (animation does play). This seems to be a problem with my project specifically but luckily I was able to delete all my content and source code and the error still occurs. Here’s a copy of my completely stripped down project for testing: Repro project