Child Actor Component Bugg

Hey, i found a bugg where if you copy child actors components that has a class assigned to them, into another blueprint, other blueprint won’t be able to add them using the reference picker thing in the details, where you add them by hand.

I’ve tested this thoroughly, made sure the reference was correct and both BPs in the right levels etc but the picker couldnt recognize the blueprint at all.

It was resolved however if you selected all the child actors, set their class to None, then back to whatever class the inherited from, then the blueprint could be added as a reference in another blueprints details panel.

Hi nameLive,

I attempted to reproduce this but I couldn’t get your results. The Child Actor Component copies over correctly for me and can be changed. Here is what I tested:

  1. Created an actor class blueprint named “BP_Actor01”

  2. Created an actor class blueprint named “BP_Actor02” & opened it

  3. Added a Child Actor Component of “BP_Actor01”

  4. Compile & save

  5. Right-click the Child Actor Component > Choose Copy

  6. Created an actor class blueprint named “BP_Actor03” & opened it

  7. Right-click in the Components tab > Choose Paste

  8. Compile & save

  9. In the Details panel, make sure the Child Actor Class is “BP_Actor01” and attempt to change it

Try this repro in a new blank project and see if you still can get the bug to occur. Let me know any steps I may have missed. Also, any screenshots of what you are seeing and your setup could be helpful.

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information to reopen the post.

Cheers,

TJ