Geometry cache component rotation bug?

I use Geometry Cache Component imported with it’s whole animation from Cinema 4D in my project.

The object works fine except rotation: each time I rotate it with Rotating Movement Component, it’s outlines turn into mess!

How can I fix this?

OK, I’ve solved it. The problem was in Motion Blur. It seems, this effect cannot work properly with alembic Geometry Cache Component, but without Motion Blur everything is good.