(Solved) Projectile Arrow Issue

Hello,

I am trying to find a way to get the reference of my ProjectileSpawnPoint (Arrow) from my weapon to my Player Character. I want the projectile to come out from the weapon arrow as soon I fire in my character blueprint.

Please help me with this, it’s a bit confusing but here are screenshots.

Thanks,

Inside your character BP drag out rifle from that drag out and type the name of your spawnlocation from there drag out and search for location. This should give you your vector of your spawnlocation.

All you really need to do is inside your weapon blueprint, use the get player character node, cast to your player blueprint, and then get ProjectileSpawnPoint. Now you should be able to use the spawn actor node with the location of ProjectileSpawnPoint.

Thanks for the help!

I’m afraid this does not seem to work at all.

No projectiles were being fire from my weapon.

Would it best you look at my Projectile or the others two in detail?