Trigger Side Scroller Camera Rotation?
I'm doing a side scroller that is set in a 3d "maize" type of environment and I'd like to get the camera (and player) to rotate when you walk through a doorway into an adjacent corridor so that that corridor becomes the new front display every time?
It would be almost as if the level rotates to always face the camera basically.
(I'm working in Blueprint mode)
asked Jan 19 '17 at 05:35 PM in Using UE4
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