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Unknown error please help!

UATHelper: Packaging (Windows (64-bit)): Project.Build: BUILD COMMAND STARTED UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project="C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -remoteini="C:\Users\Leipä \Documents\Unreal Projects\MyProject2" -noxge -generatemanifest -NoHotReload UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 8.2208431s to run UnrealBuildTool.exe, ExitCode=0 UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project="C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyProject2.uproject" "C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -remoteini="C:\Users\Leipä \Documents\Unreal Projects\MyProject2" -noxge -NoHotReload -ignorejunk UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Creating makefile for MyProject2 (no existing makefile) UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: Performing full C++ include scan (no include cache file) UATHelper: Packaging (Windows (64-bit)): UnrealBuildTool: ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 41.67977s to run UnrealBuildTool.exe, ExitCode=5 UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.CommandUtils+CommandFailedException: Command failed (Result:5): C:\Program Files (x86)\Epic Games\4.14\Engine\Binaries\DotNET\UnrealBuildTool.exe MyProject2 Win64 Development -Project="C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyPr oject2.uproject" "C:\Users\Leipä\Documents\Unreal Projects\MyProject2\MyProject2.uproject" -remoteini="C:\Users\Leipä\Documents\Unreal Projects\MyProject2" -noxge -NoHotReload -ignorejunk. See logfile for details: 'UnrealBuildTool-2017.01.20-15.40.52.txt' UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunAndLog(CommandEnvironment Env, String App, String CommandLine, String LogName, Int32 MaxSuccessCode, String Input, ERunOptions Options, Dictionary`2 EnvVars, SpewFilterCallbackType SpewFilterCallback) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, FileReference Project, String Target, String Platform, String Config, String AdditionalArgs, String LogName, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.BuildWithUBT(String TargetName, UnrealTargetPlatform TargetPlatform, String Config, FileReference UprojectPath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean ForceUnity, Dictionary`2 EnvVars) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars, Nullable`1 InChangelistNumberOverride, Dictio nary`2 InTargetToManifest) UATHelper: Packaging (Windows (64-bit)): at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL, ProjectBuildTargets TargetMask) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params) UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main() UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=5 (5) UATHelper: Packaging (Windows (64-bit)): BUILD FAILED PackagingResults:Error: Error Unknown Error

Please help :(

Product Version: UE 4.14
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asked Jan 20 '17 at 01:43 PM in Packaging & Deployment

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leevi777
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2 answers: sort voted first

I think i solved it!

I removed GameAnalytics plugin.

Always remove it, it is causing problems with newest version of ue.

I hope that i helped someone with this information.

Thanks to everyone who helped me out! ;-)

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answered Jan 20 '17 at 04:31 PM

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leevi777
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Leevi777,

Please follow this AnswerHub Post as it should have the answer you're looking for.

Thanks!

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answered Jan 20 '17 at 03:06 PM

avatar image leevi777 Jan 20 '17 at 03:14 PM

But i dont use c++ in my project

avatar image project.gheist Jan 20 '17 at 03:20 PM

A compiler is required for packaging UE4

avatar image leevi777 Jan 20 '17 at 03:21 PM

what i have to do??

avatar image Samantha Sutton ♦♦ STAFF Jan 20 '17 at 03:25 PM

Download Visual Studio and then make sure that you install the Common Tools and C++ language. Visual Studio 2015 is needed for 4.14.

Thank you!

avatar image leevi777 Jan 20 '17 at 03:27 PM

I did it. Nothing changed...

avatar image leevi777 Jan 20 '17 at 03:31 PM
avatar image leevi777 Jan 20 '17 at 03:24 PM

Please tell me i am bad at these i beg you what i have to do to fix this :((

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