4.14 WheelVehicleMovement can no longer pathfind

It seems that since 4.14 , WheelVehicleMovement now extends from MovementComponent instead of PawnMovement.

This means all pathfinding capability is gone. Our current build allows vehicle to utilize move to functionalities that will automatically pathfind , updates the points and provide a velocity of the direction to the next pathpoint. All these functionalities are gone. Now our entire system seems to be broken.

Is there a workaround to allow vehicle to continue able to function like in 4.13 with these changes?