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[Closed] Blueprint Bug - Date Time value resets when sent to/from server

When sending a date time either FROM/TO the CLIENT/SERVER the value is reset to a default value.

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Product Version: UE 4.14
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asked Jan 21 '17 at 07:03 AM in Bug Reports

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The question has been closed Jan 23 '17 at 02:15 PM by Sean L for the following reason:


1 answer: sort voted first

Hey elitereloaded,

I am closing this topic as a duplicate of https://answers.unrealengine.com/questions/552164/blueprint-bug-date-time-value-resets-when-sent-tof-3.html

Please refer to that thread for updates regarding this issue.

Have a great day

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answered Jan 23 '17 at 02:14 PM

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Sean L ♦♦ STAFF
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