How can I resolve error C2664: 'ConstructorHelpers::FObjectFinder::FObjectFinder(const ConstructorHelpers::FObjectFinder &)' : cannot convert argument 1 from 'FString' to 'const TCHAR *'?
I'm trying to dynamically load a .csv file via code. However I get this error:
That's the code I'm using that has to do with the error. Am I missing a .h file for DataTables? Or is there something else causing this error? I am a total UE4 noob so I'm still trying to wrap my head around some concepts...
First as error states you need to use "const TCHAR*" instead of FString.
Also try avoid std types, try using TArray or TMap insted, doing that you sure that game will work in all platforms and compiles supported by UE4
answered Jun 11 '14 at 06:00 PM
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