HELP - UV and material problems

hello , I create a character and I would like to add my uv and my normal map except that when I put them, they do not take all the sphere and do not apply correctly to the character.

123089-captureskin.png

123101-capturedepute.png

                                                                                                                                  Mon skin sur unreal.

Skin normal ( sur youtube ^^ )

123104-captureok.png

mon perso avec ce bug.

If you can help me do it, try it on your own and give me the solution please.

Le Normal map :

http://www.mediafire.com/file/vbadvc2f5xadquu/normal+map.PSD

La texture - UV :

http://www.mediafire.com/file/br0zepcxpykgsw2/texture+uv.PSD

Le personnage en fbx :

http://www.mediafire.com/file/1jjwb786g7zwqk1/Personnage.fbx

Most likely something is wrong with your UVs.

If you can tell me how to solve the problem its would be nice

it would be nice if you show all the uv-maps of the model, compared to the layouts of your textures :slight_smile:

I did not understand your answer, but you can download my uv, I just need a clear and precise answer.