Adding particles to the ui

Hi all.

How do you add particles to the ui. I.e i have a hud and want to have, for example, dripping mana from a mana bar.

Anyone have any ideas or could point me to how? Thank you.

What kind of particles do you want?


3D particles? I don’t recommend but you can use this.

Place a scenecapture2D in your scene to capture the 3D particles.

Set the render target.

Then use it in you materials.

Use this material in your HUD.


I would suggest to use flipbook node in your material to play material animation.

Let’s say you want a looping material animation of 9 frames. You can create a 900 * 900 texture with each texture of 300 * 300 to represent the current frame texture.