RMB not working properly when hovering over a button in my UMG widget

Below you see a RMB event linked to a print string.

When not hovering over a button from my UMG widget BP, (Specifically buttons placed in a scroll box, which is inside of a retainer box) while playing the level, this print string will print instantly upon a single RMB click.

However, when hovering over a button, Not only must I click the RMB twice instead of just once, before I see “Hello” or any thing else executed, but I must do it in rapid succession. I mean really fast Or else its like I’m not pressing it at all…

In other words, slow individual RMB clicks while hovering over a button in game, from my UMG widget blueprint, does precisely nothing.

Por queeeeeeeeeeeeeeeeee This is so lame.

Hello AXlOM,

I was unable to reproduce this issue on our end. I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of any blueprints/widgets/settings involved with this issue?

Hello AXlOM,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks,