Changing teams and player Id?
I am still learning blueprint scripting and have followed one of the Unreal tutorials on setting up a Steam multiplayer game (https://www.youtube.com/watch?v=abmzWUWxy1U&list=PLZlv_N0_O1gYqSlbGQVKsRg6fpxWndZqZ∈dex=1) . I am trying to implement teams into the project but I have been stuck on this for days now. It is set up so all of my player info is stored in a structure i.e player name, player image etc. I was thinking maybe I should add the player Id and Team Id to this struct? I have created an extra window in my lobby UI. The closest I came was to being able to switch teams but it not replicating properly. Is there anybody who may be able to try and explain a method of how to do this or even post any BP pictures?
asked Jan 22 '17 at 06:27 PM in Blueprint Scripting
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