How to set the .exe file's details?
I'm talking about the information like "product name", "product version", "copyright" etc that you can get by right-clicking on an executable file, clicking "properties" and then selecting the "details" tab. The obvious answer would be the project settings window and the "description" category, as it has some very similarly named fields, but none of those fields affect the packaged EXE's info. Those parameters are saved in the DefaultGame.ini and everything. About the only thing I can change is the window name and the "debug info" which is displayed next to the window name. The fields in the file details window are always empty (aside from size, date modified and type: application, of course). I've tried a shipping build, a development build, full rebuild, 4.13 and 4.14 versions of the engine, what have you. Nothing helps.
asked Jan 23 '17 at 09:50 AM in Packaging & Deployment
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