Spline tangent problem
This problem has been discussed for a while, but there's unfortunately no solution.
If I create a spline that bends beyond the vertical, the tangent gets inverted. I have tried to rotate the spline points to 180 degrees, but it just gets mangled up (see below) and becomes even weirder.
The images below are created using only the spline editor, no blueprints. I'm sorry, but this is clearly a bug, there's no logical reason to have this happen in a spline. If I want this, I should be able to rotate the spline point myself. Take any 3D editor that uses splines and you will not find this behavior.
Is there going to be a fix for this?
asked Jan 23 '17 at 10:34 PM in Bug Reports
Have you tried Default Up Vector? Using that combined with rotating the spline points, you can achieve about any shape without the tangents becoming flipped.
Let me know if this helps or not.
answered Jan 26 '17 at 07:25 PM
TJ V ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here