FlipBook Material

Hello guys

Somebody knows how I can create materials with flipbooktextures? Somehow I cant find anything with “flipbook” in the material editor. Does it has another name or isnt it in the Rocket?

By the way, I need this to create candle fire, so when somebody knows another way, then please post it in here ^^

Thank you for your answers?

Bump: I think this isnt aviable in the Rocket.Hopefully it will be one time ^^

Maybe “flipbook” is outdated?..or not!!
There is supposedly a flickering fire material in the editor.
Reference page here…https://rocket.unrealengine.com/docs/ue4/INT/Engine/Subsystems/Rendering/ParticlesAndEffects/ParticleSystems/Examples/InstanceParameters/index.html

Our intent is to replace the UE3 flipbook asset with a FlipBook material function (there is one in the Engine) and using time, Blueprint, or Cascade to drive the animation.

I think maybe this can help you: Sprite Sheet Basic - How to import outside images sequences in UE4 - YouTube
:slight_smile:

Hi brunogbrito,

This is an archived post from our beta users that is for reference only. If you find any other non-archived posts on the subject, please feel free to post your solution.

Thanks, TJ