Somebody knows how I can create materials with flipbooktextures? Somehow I cant find anything with “flipbook” in the material editor. Does it has another name or isnt it in the Rocket?
By the way, I need this to create candle fire, so when somebody knows another way, then please post it in here ^^
Our intent is to replace the UE3 flipbook asset with a FlipBook material function (there is one in the Engine) and using time, Blueprint, or Cascade to drive the animation.
This is an archived post from our beta users that is for reference only. If you find any other non-archived posts on the subject, please feel free to post your solution.