Import third person controller into first person project?

Switching over from Unity and am finding the UI absolutely horrid and counter-intuitive. Been trying to figure out how to import the third person asset into my first person project for over an hour and Google has been no help.

I’ve tried opening a third person project and exporting it, then import it into my first person project. All this does is break the whole scene even if I only select the third person blueprints/models/etc.

Surely there is an easy way???

Also do you have any suggestions for YouTubers I can watch to learn? Many Unreals I have found are of low quality. Other than those I just keep finding Unity tutorials.

The term in Unreal is “migrate”. It’s definitely not obvious – it took me quite awhile to discover it.

Assuming you have both projects existing:

  • Open only your third person project
  • Select the folder or asset(s) you want in the Content Browser
  • Right-click and select Migrate... (for assets, this will be under the Asset Actions submenu)
  • Confusingly, this will just open an OS file selection window. You need to navigate to your project you want to migrate stuff TO and select its Content folder.

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It will then migrate the entire folder structure of your selected asset(s) AND ANYTHING THEY REFERENCE. If anything happens to be named exactly the same, in exactly the same folders, then they will be overwritten. This is the reason that it is always recommended that for your personal projects you always keep everything under a root project folder with the same name as your project. Then if you migrate stuff to another project, it’s guaranteed not to mess up your existing file organization.

Thank you so much for your answer. I don’t feel like a complete idiot now for not figuring that out, that process was painfully counter-intuitive! Nevertheless thank you very much, I appreciate your help and useful information.