Packaging Android getting error - PackagingResults:Error: Error Unknown Error

I am trying to package an android game I made and I keep getting the error unknown error. I am still a bit new to unreal but I have packaged a game before without issue.[link text][1]

Can anyone help me with this problem?

123400-log.txt (391 KB)

JewishProgrammer,

Here are the errors I found within your logs:

UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:269][  0]LogInit:Display: Warning/Error Summary (Unique only)
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:279][  0]LogInit:Display: -----------------------------------
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:289][  0]LogInit:Display: LogModuleManager:Warning: No filename provided for module ExampleDeviceProfileSelector
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:299][  0]LogInit:Display: LogModuleManager:Warning: ModuleManager: Unable to load module 'ExampleDeviceProfileSelector' because the file 'C:/Program Files (x86)/Epic Games/4.14/Engine/Binaries/Win64/' was not found.
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:309][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Script/OnlineSubsystemUtils'
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:320][  0]LogInit:Display: LogLinker:Warning: Asset '../../../../../../Users//Documents/Unreal Projects/Roller/Content/Rolling/Materials/M_Blue_Checker.uasset' has been saved with empty engine version. The asset will be loaded but may be incompatible.
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:330][  0]LogInit:Display: 
UATHelper: Packaging (Android (ATC)): UE4Editor-Cmd: [2017.01.24-04.12.22:340][  0]LogInit:Display: Success - 0 error(s), 7 warning(s)

UATHelper: Packaging (Android (ATC)): C:\\android-sdk-windows\tools\ant\build.xml:538: Application package 'The Ball' must have a minimum of 2 segments.
UATHelper: Packaging (Android (ATC)): Total time: 1 second
UATHelper: Packaging (Android (ATC)): Program.Main: ERROR: AutomationTool terminated with exception: System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Users\\Documents\Unreal Projects\Roller\Intermediate/Android/APK/bin/Roller-debug.apk'.

Please review the [following link][1], as it should clear up the error you’re running in to.

Thanks!

Application package '____' must have a minimum of 2 segments - Platform & Builds - Epic Developer Community Forums

Thank you for your help that fixed my problem.