Blueprint variable tagged as Config variables can't be changed in DefaultEngine.ini
I'm having trouble changing a blueprint variable tagged as "Config Variable" from DefaultEngine.ini. It works "from the Editor" if I reload the project. But if I package my game and try to change that DefaultEngine.ini, the variable isn't changed.
In my packaged game I am not able to change test to anything. "Tomte" is always printed.
Am I supposed to be able to change blueprint variables from .ini files?
I have attached my simple test project.
I do not believe that this is possible. The reason is because in order for the change to take place, you need to reload the editor. In the packaged game, there is no "editor" to reload, which means that the changes will not take place.
If you give an example of exactly what you're looking to accomplish, we may be able to offer an alternative that can help you.
Have a great day
answered Jan 25 '17 at 06:07 PM
Sean L ♦♦ STAFF
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