Capturing Stereoscopic Screenshots Black or Washed out 4.13

Hello,

I have been following the instruction on the stereo panoramic movie capture plugin;

https://www.unrealengine.com/blog/capturing-stereoscopic-360-screenshots-videos-movies-unreal-engine-4

and have been following the forum:

4.11 preview 7 Stereo Panoramic export works! - Architectural and Design Visualization - Epic Developer Community Forums!

However, all screen grabs on 4.13 are either black for both eyes, or completely washed out, no matter what settings are applied through the command console.

left_00000.png is the result, DefaultScene.jpg is the image captured

Please let me know what is causing these results, I have tried on two machines and have the same results.

I tested this on my end and got good results in a blank project with default settings. Could you try the same thing?

Also, the difference in light vs dark kind of reminds me of auto exposure. Maybe you should disable that to see if that makes the view more consistent.

Let me know if it still doesn’t work with default settings and we can continue this investigation.

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

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