Restart play mode in editor via C++
I press play in the editor and then a XML files is being red to update the positions of objects in the scene. But at the end of the XML file it should load a new XML file and recreate a new environment in the scene. The easiest solution right now would be to restart the game, is there a way to do that in C++ code, could I just call the BeginPlay() method or is there something else that needs to be done?
asked Jan 25 '17 at 10:49 AM in C++ Programming
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