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Play Sliding Animation When Character is Launched

Hi guys,

I'm working on a basic sliding mechanic and I've got a launching custom event set up in the character blueprint (see screenshot), and I've got an animation that I want to play during the character's launched phase. The launching works fine, but I can't seem to get the animation to trigger. I'm working from the animation graph editor, but I have no idea how to script it to work, as I can only make it loop continuously (see screenshot). alt text I'm still fairly new to blueprint, so if you have any screenshots I would love to see them for reference, thanks in advance! alt text

Product Version: UE 4.13
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asked Jan 25 '17 at 01:11 PM in Blueprint Scripting

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