Play Sliding Animation When Character is Launched
I'm working on a basic sliding mechanic and I've got a launching custom event set up in the character blueprint (see screenshot), and I've got an animation that I want to play during the character's launched phase. The launching works fine, but I can't seem to get the animation to trigger. I'm working from the animation graph editor, but I have no idea how to script it to work, as I can only make it loop continuously (see screenshot). I'm still fairly new to blueprint, so if you have any screenshots I would love to see them for reference, thanks in advance!
Follow this question
Once you sign in you will be able to subscribe for any updates here