Cascade "Use extremes" borking on refresh

The video will explain it rather well.
If you enable extremes > restart in level (spacebar) > disable extremes > spacebar > enable extremes… the checkbox acts really weird.

Hi Luos,

Thank you for submitting this post. I have reproduced this issue and logged a report for it here: Unreal Engine Issues and Bug Tracker (UE-41184)

You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Cheers,

just an FYI, not accidentally fixed on preview 3 4.15 :stuck_out_tongue: