Importing Cloth from Blender not working correctly
Trying to make a very simple flag, there's not even a pole, it should look like it's nailed on a wall. I'm using Blender and the APEX tool and it's giving me some very strange results.
Here's the mesh with no clothing:
Here's with clothing:
I followed Geodav's tutorials and found a bunch of topics with similar problems but no solutions that solved my problem. Btw it has only one single bone at the top. Maybe that's the problem? Tried with 2 and got weird results too.
asked Jan 25 '17 at 09:43 PM in Using UE4
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