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Main Menu doesn't appear when hitting play

Hi everybody, UE4 noobie over here. I have built an ultra simple main menu but I however cannot ever get it to appear when I hit play or launch. I have included my widget event graph and also the hud event graph. I get the feeling I did something really stupid to prevent this all from working. The blueprint seems to be complete with a mouse cursor and also start game with the level name detailed on it. But nothing appears.

Thanks for your help.alt text

Product Version: UE 4.14
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widget.png (254.2 kB)
hud.png (157.7 kB)
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asked Jan 25 '17 at 10:55 PM in Blueprint Scripting

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Makil Heru
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2 answers: sort voted first

Can be good practice to hook up the "Get Player Controller" to the Owning Player Input Node in the "Create Widget"-action.

Just as a side note :)

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answered Jan 27 '17 at 01:45 PM

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Alltvin
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Do you have this HUD class setup as the default HUD class in GameMode? Or anywhere really?

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answered Jan 26 '17 at 01:03 AM

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cridia
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avatar image Makil Heru Jan 26 '17 at 01:48 AM

I do have the correct menu set up in the world settings HUD Class. However in my game mode blueprint I get an error message everytime I try to change the HUD class.

avatar image Makil Heru Jan 26 '17 at 02:11 AM

Ok this is strange its working suddenly even though I didn't make any settings changes. Maybe I just needed to reboot unreal or something.

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