Main Menu doesn't appear when hitting play

Hi everybody, UE4 noobie over here. I have built an ultra simple main menu but I however cannot ever get it to appear when I hit play or launch. I have included my widget event graph and also the hud event graph. I get the feeling I did something really stupid to prevent this all from working. The blueprint seems to be complete with a mouse cursor and also start game with the level name detailed on it. But nothing appears.

Thanks for your help.

Do you have this HUD class setup as the default HUD class in GameMode? Or anywhere really?

I do have the correct menu set up in the world settings HUD Class. However in my game mode blueprint I get an error message everytime I try to change the HUD class.

Ok this is strange its working suddenly even though I didn’t make any settings changes. Maybe I just needed to reboot unreal or something.

Can be good practice to hook up the “Get Player Controller” to the Owning Player Input Node in the “Create Widget”-action.

Just as a side note :slight_smile: