AI MOVETo heads to VR origin

I have noticed that in the VR HMD template that the the entire motion controller is not linked to your position within the playspace (Oculus Rift) I assume its the same for vive.

As a result all my AI move to the center of my playspace instead of moving towards my current position in the playspace.

Has anyone come up with a solution for this?
Any thoughts how I could get the AI to track me in the playspace?

Thanks in advance