AI MOVETo heads to VR origin
I have noticed that in the VR HMD template that the the entire motion controller is not linked to your position within the playspace (Oculus Rift) I assume its the same for vive.
As a result all my AI move to the center of my playspace instead of moving towards my current position in the playspace.
Has anyone come up with a solution for this? Any thoughts how I could get the AI to track me in the playspace?
Thanks in advance
asked Jan 27 '17 at 05:45 AM in VR
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