Unable to deploy my game. Getting warnings and errors regarding uncooked content and dlls.
I want to create a build that a player can launch without UE4 or Visual Studio. A standard game release.
I followed this guide: https://docs.unrealengine.com/latest/INT/Engine/Deployment/Releasing/
When running the packaged game I get this error:
When I look at the log I see that it failed to open a folder it never made and a bunch of warning about materials and particles being missing. I deleted those assets as I had no need for them anymore. Please review the attached logfile. ProjectLauncher.log
What can the issue be? Why am I unable to make a windows 64bit executable with all assets included? Do I have to make an extra installer or something?
I was not able to reproduce your error on our end, I have a few questions for you that will help me narrow down your issue:
answered Feb 01 '17 at 07:30 PM
Thomas G ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here