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"The following modules are missing or built with a different engine version" when create a C++ project

When I created a C++ project with basic code and starter content , only the Visual Studio opened , the editor didn't.Then I opened the just created project in the editor and it poped out "The following modules are missing or built with a different engine version: UE4Editor-xxx.dll"(xxx is the project name).


I can press "yes" button to rebuild the project and it can solve the problem.But it feels like a temp solution.The engine version is 4.12.5,so it's not because of the bug in 4.12.3.And it's probably not because of the anti-virus software if the rebuild was successful.


The engine is 4.12.5,built from source.The OS is Windows 7.And it only appear when I create a C++ project,blueprint project is fine.

Product Version: UE 4.12
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asked Jan 28 '17 at 02:25 PM in C++ Programming

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Surtur
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avatar image Surtur Jan 29 '17 at 07:17 AM

I downloaded a compiled(binary) version of the 4.12.5 engine from the launcher , it can create C++ project correctly.

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Hi Surtur,

When you are using an Engine that you have built from source code, a new code project must first be built in Visual Studio before it can be opened in the Editor. This is different from when creating a new code project using the binary Engine installed through the Launcher, which will automatically build the project and open it in both Visual Studio and the Editor.

Tim

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answered Jan 30 '17 at 03:31 PM

avatar image Surtur Jan 30 '17 at 04:56 PM

Thank you for replying ,Tim.

So it's totally normal? Curious the two versions behave differently.

avatar image Tim C ♦♦ STAFF Jan 30 '17 at 06:18 PM

Yes, this is normal. There are a few small differences between the Engine when it is built from source code and when it is downloaded and installed through the Launcher, and this is one of them.

Tim

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