I can not package my game

please guys i need help i am a newbie who just made a game . i want to test it with my freinds but it is not packaging …please i need help ; and plese have a simple and specific answer this part of beginning and end of what i am given i the tab of packaging "LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1403973770) SRandInit(-1403973768).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads.
LogStats: Stats thread started at 0.060794
LogInit: Version: 4.10.4-2872498+++depot+UE4-Releases+4.10
LogInit: API Version: 2758231
LogInit: Compiled (64-bit): Feb 18 2016 15:47:04
LogInit: Compiled with Visual C++: 19.00.23026.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++depot+UE4-Releases+4.10…
MainFrameActions: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=Error_Unknown
MainFrameActions: Packaging (Windows (64-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (64-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (64-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (64-bit)): BUILD FAILED

Hello,

Please package the project again, and provide the full output log from the project’s Saved->Logs folder. You can attach it to this thread as a text file in a comment.

Also, what version of the editor are you working in?

Hello,

I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub thread.

Have a great day