[Bug] Blueprint disconnects my Macro each time I restart editor

Build CL1711197 - K:/TURE/Rocket_CL1711197

Specs Windows 7 Professional English, i7-3770K, 32GB RAM, GTX670 4GB driver 306.23 , UAC off

Description I made a macro in my BP, but each time I restart the editor it disconnects the outputs of my macro. If I open the macro I see a weird error on the plus float function. Possibly causing the disconnect.

If I got to the construction script and I reconnect it over there, then press compile → now the macro also appears correct when I open it up ← No idea why connecting it in the construction script makes my macro suddenly ok again? Maybe it has an issue with my output names being the same as the input ones?

Repro Not sure how to repro, happening in my current BP. Made a macro, brought into construction script → disconnects upon reopening editor

Results It disconnects my macro outputs.

Expected Not disconnect

Hey Sjoerd,

Thanks for this find. It appears that it’s not checking for duplicate names. I have submitted this to our team to look at. The work around for this is simple; you either have to change the input variable names X, Y and Z to something else or the output variable names X, Y and Z to something else. You may have to also remove the macro node and re-add it.

Best Regards,

Ryan