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How Do I fix ThirdPerson FPV Movement Glitch?

I started making a FPS shooter game with a Third person Character BP but my Character was doing some weird spastic movement when I would Walk forward, backwards, left or right. (This is how its supposed to look) alt text (This is How it Actually Looks) alt text I will also find a way to include a video on the full movement and which parts are glitching out. I checked my BP, Animations, and I had found nothing wrong. Please Respond ASAP. Thanks in Advance.

Product Version: UE 4.13
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asked Jan 29 '17 at 04:50 PM in Blueprint Scripting

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The_HardGame
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SOLVED! Finally, after hours and hours of looking over multiple projects and Videos, I figured it out! What I had done was mess with the character rotation rate seen below.alt text

And set it all the way to Zero, then I messed With Layered Blending and I checked Mesh Space Rotation alt text

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answered Jan 31 '17 at 04:12 AM

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The_HardGame
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i can't identify what exactly is happening in your game by the SS and "This video is not available sorry sad youtube face" but i have a guess, maybe it's caused because some components are colliding, once my character's skeletal mesh and my gun were colliding and the movement was weird, make sure they're not blocking eachother.

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answered Jan 30 '17 at 12:48 AM

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veccher
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avatar image The_HardGame Jan 30 '17 at 03:35 AM

Hi Veecher, The YouTube Video Link has been fixed to Public and that wasn't the case. The movement was still weird and I tried Disabling Collision with both Character and Weapon Mesh. Additional Info I'm using a Mixamo Character from after they removed the ability to export for UE4. If you can take a look at the video. Thanks

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