Standalone is broken - different results vs PIE
When i play game in PIE, everything seems to be correct, however when i try to play game in Standalone, there are some bugs.
Strange is when i try to change this robot mesh to another robot, its rotated correctly... Where might be the problem? I dont rotating mesh anywhere nor hiding... Picture shows everything:
asked Jan 29 '17 at 09:48 PM in Bug Reports
Can you try reproducing this issue in a clean project? I would also suggest trying the "Cook Content for Windows" option under the File menu in the editor. This could be an issue with the content not being loaded correctly which may be remedied by that.
As far as the packaging times, I would suggest making sure that there are no unnecessary assets in your maps and then navigating to Edit > Project Settings > Packaging > List of maps to include in a packaged build (the settings need to be expanded at the bottom to see this). Add elements to this equal to how many of your maps you would like to include in your packaged game and then fill the maps in there. This should cut down on any unused assets that may be in your project.
answered Jan 30 '17 at 07:24 PM
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