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My health bar starts empty and damage effect is full opacity when game starts

My health bar starts off empty and then when my AI attack my character it fills and the takes away health. Then my blood/damage effect is in full opacity although it is set to 0. But when I am attacked, the opacity goes back down to 0 before going back up after then attack. Please help.

Product Version: UE 4.14
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asked Jan 29 '17 at 09:53 PM in Blueprint Scripting

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RatBoiToy
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avatar image Zakku Arashi Jan 29 '17 at 09:59 PM

Please show some screenshots of what the blueprints look like, otherwise this is too vague of a question.

avatar image RatBoiToy Feb 08 '17 at 03:30 PM

Update: I fixed it last night. I was taking the screenshots and noticed some weird stuff. Thank you for your effort to help.

avatar image Erasio Feb 08 '17 at 03:44 PM

Could you please submit an answer yourself and accept that answer so others know you're good to go :)

Thanks!

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All good

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answered Feb 09 '17 at 04:16 AM

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RatBoiToy
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