How can i get which key triggered the delegate function?
hello, i want to konw which key pressed that triggered the delegate func, e.g: PlayerInputComponent->BindKey(EKeys::Tab, IE_Pressed, this, &AMyPlayer::KeyFunc); How to let the keyfunc get the bindkey tab? or any other way to get which key triggered the delegate func? thanks
asked Jan 30 '17 at 01:51 AM in C++ Programming
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