Reading class default values

I’ve been trying to spawn actors from an array to create a pseudo random map.

I’ve created a Class Array which stores the pieces but I want to filter it by the Class default values which is a set of Boolean values denoting the entrances and exits.

Here’s an image of the error I keep getting… I can’t find a better way of doing things so any ideas would be greatly appreciated.

Have you tried recreating the Get Class Defaults node? Sometimes nodes can go alittle iffy. You may want to cast that class to make sure it is the right one. Not sure if either of those will help but worth a shot.

What happens if you recompile the class that has those booleans?

Thanks guys.

I just had to use a “break” node instead of splitting the pin. I think that piece of the code works now but I’m having all new problems.