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Boxing on movable platforms without physics.

Good afternoon!) I have a 3D puzzle game, which is not used physics for movement objects. Everything is on grid. I do a movable platform. With the character's - okay, he steps on the platform, and travels wherever I want. The problem with other objects. How to make a box that would be put on the platform and was moving too? Platform goes, and the box hangs in the air. In short what I can do that would be of the physical properties of gravity only worked? How i can tell the box "stand and go with platform!"? Yes, i released this with attach+detach. But i want have a logic, like characters. And, of course, sorry for my grammar..it's terrible))

Product Version: UE 4.12
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asked Jan 30 '17 at 10:57 AM in Blueprint Scripting

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Arridan
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if you dont want the box to have phisics just add it as a child to the moving platform i you do want it just set it to simulate phisics

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answered Jan 30 '17 at 12:44 PM

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678GUY
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